Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::=Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::=
Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4
Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} RiDrag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ri
Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3
Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7
Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::
Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 TuLilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Tu
Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp
Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll WHorn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll W
Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme :Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme :
Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*
Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb SwirlWide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl
Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub
Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2
Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, TocSlip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Toc
Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair :Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair :
Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 TheFold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 The
Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ UnTurn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Un
Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 OvHush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Ov
Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4
Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::
Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2
Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::=Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::=
Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap
Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= KnocPed ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knoc
Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::
High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7
Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3
Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::=
Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::=
Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-
Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3
Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 StDrive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 St
Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= ToClip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= To
Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig
Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= DrWeave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Dr
Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6
Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 ZagLift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag
Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4}
Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane
Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4
Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3
Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, MirrHeave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirr
Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home
Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 TChime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 T
Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _
Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..
Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close :Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close :
Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn
Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3
Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 HushToll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush
Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell
Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5
Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= CReply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= C
Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(
Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= TickGrind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick
Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= RocCall ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Roc
Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 PRock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 P
Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High :Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High :
Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 DraToll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Dra
Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat
Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= SRock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= S
Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 SquDoot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squ
Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant
Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..
Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6
Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..
Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 WeaTurn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Wea
Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4
Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call
Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= PeTheme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Pe
Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 AnsweCry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answe
Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 LongReel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long
Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step
Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= DHalt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= D
Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= LonTick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Lon
Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 ChimeStair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime
Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1
Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair
Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2,
Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 cToll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c
Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind ClBeat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Cl
Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= 'Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '
Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= PPound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= P
Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag :Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag :
Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::
Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall :Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall :
Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 LClose ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 L
Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call :Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call :
Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 RoBass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Ro
Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry CoStack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Co
Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::
Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4
Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::=Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::=
Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4
Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} RiDrag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ri
Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3
Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7
Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::
Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 TuLilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Tu
Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp
Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll WHorn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll W
Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme :Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme :
Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*
Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb SwirlWide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl
Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub
Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2
Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, TocSlip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Toc
Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair :Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair :
Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 TheFold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 The
Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ UnTurn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Un
Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 OvHush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Ov
Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4
Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::
Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2
Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::=Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::=
Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap
Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= KnocPed ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knoc
Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::
High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7
Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3
Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::=
Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::=
Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-
Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3
Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 StDrive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 St
Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= ToClip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= To
Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig
Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= DrWeave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Dr
Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6
Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 ZagLift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag
Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4}
Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane
Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4
Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3
Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, MirrHeave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirr
Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home
Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 TChime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 T
Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _
Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..
Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close :Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close :
Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn
Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3
Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 HushToll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush
Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell
Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5
Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= CReply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= C
Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(
Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= TickGrind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick
Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= RocCall ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Roc
Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 PRock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 P
Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High :Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High :
Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 DraToll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Dra
Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat
Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= SRock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= S
Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 SquDoot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squ
Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant
Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..
Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6
Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..
Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 WeaTurn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Wea
Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4
Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call
Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= PeTheme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Pe
Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 AnsweCry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answe
Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 LongReel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long
Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step
Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= DHalt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= D
Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= LonTick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Lon
Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 ChimeStair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime
Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1
Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair
Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2,
Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 cToll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c
Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind ClBeat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Cl
Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= 'Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '
Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= PPound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= P
Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag :Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag :
Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::
Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall :Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall :
Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 LClose ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 L
Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call :Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call :
Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 RoBass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Ro
Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry CoStack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Co
Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::
Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4
Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::=Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::=
Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4
Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} RiDrag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ri
Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3
Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7
Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::
Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 TuLilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Tu
Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp
Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll WHorn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll W
Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme :Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme :
Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*
Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb SwirlWide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl
Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub
Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2
Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, TocSlip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Toc
Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair :Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair :
Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 TheFold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 The
Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ UnTurn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Un
Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 OvHush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Ov
Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4
Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::
Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2
Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::=Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::=
Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap
Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= KnocPed ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knoc
Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::
High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7
Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3
Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::=
Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::=
Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-
Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3
Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 StDrive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 St
Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= ToClip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= To
Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig
Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= DrWeave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Dr
Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6
Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 ZagLift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag
Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4}
Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane
Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4
Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3
Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, MirrHeave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Weave ::= {Chant, Mirr
Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home
Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 TChime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 T
Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _
Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..
Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close :Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long ::= Strike - _6 Close :
Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn
Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3Home ::= Rock@~1 \3 {.1} Ped ::= 1 _4*3 Call ::= Ped@~4 6 _4 Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3
Toll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 HushToll ::= '4 '5 '4 '5 7 '1 7 '1 Pick ::= .3 _4 Ped@~-3 Strike ::= .1 _6 Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush
Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Up ::= Ped s2 _4 High ::= Ped@~5 3 _4 Lean ::= Toll Turn Fall Toll Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell
Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Drag ::= Toll Dig Sink Toll Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5
Reply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= CReply ::= ReplyA ReplyB Knock ::= Beat - _6 Creep ::= Drag Dig Dig Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= C
Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(Fall ::= Slip - _6 Stair ::= Slip~ Bell ::= .6 _6 .5*6 Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(
Grind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= TickGrind ::= Stomp@~-9 Squat@~-13 Drop ::= 3 1 Zag ::= .2 Zig[:11] Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick
Call ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= RocCall ::= Long@~4 Long@~1 Chant ::= {Chime*2, Tap*4} Lilt ::= .1 .2 .1 .2 .3 .4 Halt ::= {Fray, Grind Close} Home ::= Roc
Rock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 PRock ::= ..4 ..5 ..4 ..5 Drive ::= Grind Snap Wane ::= {Thin, Drive, Tock*4} Tick ::= $1 - Toll ::= '4 '5 '4 '5 7 '1 7 '1 P
Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High :Call ::= Cry Coo Hush Ring Clip ::= ..1*6 -*6 Horn ::= {b4 -}*4 {d#5 -}*4 Stair ::= Scale~@~-17 Up ::= Ped s2 _4 High :
Toll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 DraToll ::= 6 5 4 Stop ::= ..1 _4 Rock ::= .3 .5 .3 .1 Lean ::= 1 3 .7 2 Theme ::= ThA ThB Wag ::= ..7 _2 .1 _2 ..7 _2 Dra
Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat Tock ::= Toll -*9 Weave ::= {Chant, Mirror} Knell ::= Peal^ Under ::= Ped@~-5 .6 _4 Reply ::= ReplyA ReplyB Knock ::= Beat
Rock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= SRock ::= {e3 d#3 e3 d#3}_4 Under ::= Rock@~-4 Home Wide ::= Ped s5 _4 Over ::= Ped@~3 2 _4 Fall ::= Slip - _6 Stair ::= S
Doot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 SquDoot ::= 1 -*3 1 -*3 Call Lift ::= Rock Rock@~2 Turn ::= 3 _4 4 _4 3 _4 2 _4 Toll ::= Long@~2 Long Grind ::= Stomp@~-9 Squ
Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant Ring ::= Roll \6 {3} Drop ::= Ped s-5 _4 Dip ::= 5 _4 4 _4 5 _4 2 _4 Beat ::= .1 _2*3 Call ::= Long@~4 Long@~1 Chant
Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..Run ::= 3 _4 2 _4 1 _4 .7 _4 Answer ::= Call@~-2 Slip ::= ..7 _2 ..6 _2 ..5 _2 Rock ::= Wag Wag@~-1 Rock ::= ..4 ..5 ..4 ..
Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6Rise ::= Run~@~1 Long ::= Strike - _6 Close ::= Knock@~1 Knock Pound ::= ..1*12 Call ::= Cry Coo Hush Ring Clip ::= ..1*6
Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..Tail ::= 6 _4 Ped@~3 Step ::= Lean Turn Turn Fold ::= Long Long Tap ::= ..5*5 -*5 .1 _2 Toll ::= 6 5 4 Stop ::= ..
Turn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 WeaTurn ::= Wag - _6 Heave ::= Drag Anchor Turn ::= 3 4 3 4 3 2 3 2 1 _4 Snap ::= Knock@~-2 ..4 _2 ..4 Tock ::= Toll -*9 Wea
Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4Stamp ::= Knock@~2 Knock Lift ::= Long Long@~2 Hush ::= .3*3 -*3 .2*3 -*3 Stair ::= {Floor Pound, Rock ::= {e3 d#3 e3 d#3}_4
Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call Waver ::= ..7 _6 .1 _6 Chime<bell> ::= Bell Knell Dip ::= .3 .1 ..7 Close ::= Knock@~-2 ..4 _3 Doot ::= 1 -*3 1 -*3 Call
Theme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= PeTheme ::= 3*3 4*3 2*3 1 2 1 Knock ::= ..3*4 -*5 Tick ::= Toll -*3 Verse ::= {Tune, Answer} Ring ::= Roll \6 {3} Drop ::= Pe
Cry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 AnsweCry ::= 1*3 -*3 .6*3 -*3 Pair ::= .1 .2 .1 Lift ::= Climb Climb@~8 Bass ::= Rock Home Run ::= 3 _4 2 _4 1 _4 .7 _4 Answe
Reel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 LongReel ::= Zig Climb Swirl Bare ::= {Thin*2, Drive*2} Call ::= Tick(1 3 1 5) Stack ::= ..1 ..3 ..5 ..7 Rise ::= Run~@~1 Long
Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step Stub ::= ..1*4 -*8 Shout ::= {b4 c5}*4 d#5*8 Roll ::= Tick(1 3 1 .5) Call Lean ::= Ped s-1 _4 Tail ::= 6 _4 Ped@~3 Step
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